Orienteering Victoria 

On the Day Organisation

 

Thank you for offering to organise a Street Event - this information page provides some guidelines that might be helpful. It describes the "on-the-day" steps that you should follow on the day of the event. The steps are in time order. . .

 

General Information 

About 4:00 pm 

About 6:20 pm

By this time you should have set up at the start location with:

At least 3 card tables 
Card table #1 is for control cards entries - put 10 pens on this table.
Card table #2 is for administrative purposes - to collect money and the top tear off slips
Card table #3 is for display of blank maps (maps without control circles) - so that those who are familiar with the map are not advantaged.. Also you should have a notice indicating the number of controls to be visited by each course, and the approximate course lengths.
A plastic bucket for car keys
A plastic bucket for tear off slips
A large clock prominently displayed for the use of Power Walkers and score events - set the clock by the radio or the Telstra talking clock (Ph 1194). Don't invent your own time!!
Set up the finish control and provide bunting - so that competitors know where to run to on their return.

 

 

At 6:50 pm

Call for any newcomers- explain the procedure and give them a map of the event, so that they are not disadvantaged at the start.

 

At 7:00 pm - Starting Procedure

The Event Co-ordinator (Ken Moore or John Sheahan) will call the participants to come forward, and will make any general announcements relevant to the conduct of the Series. He will then introduce the nights course setter, to conduct the night's event.

 

What to say at the start of the event

To ensure that nothing is overlooked you should follow the procedure listed below. 

  Map corrections - if any As noted above,  we must try to minimise this - but it happens. If so, announce the control number and the updated location or control description.
  Road warnings It is mandatory to warn participants to take care crossing roads. You must indicate the direction of any major roads or danger points.
  Finish control reminder Remind all participants to punch the finish control, and indicate where this is located. This will determine the finishing order. 
  Call all Power Walkers and ‘A’ course runners to come forward.

(i) Hand out maps, instructing competitors to keep the maps face down.

(ii) When you think everything is ready ask "Does everyone have a map?"

(iii) Announce “You must collect x out of 20 controls. Power Walkers must return by 8.00

(iv) Say "GO", loudly enough to ensure that the signal is heard by all competitors.

  Repeat for each of the other classes  . . .

 

After the start

After all competitors have departed and serenity prevails you will need to:

  Count the tear off slips so that you can confirm that all participants have returned.
  Check the bunting corridor from the final control to the admin table to keep finishers in order.
  Have a map for each division on the display board and ask the first male and female to finish in each division to highlight their route choice. Competitors love to compare their route choice with the first to finish on the course they have just completed.

 

As Participants Finish

  As participants finish number the control cards in finishing order.
  For score and power walker courses - you must be alert to time any Score Courses/Power Walkers who are late returning.-they lose points for a late return. It is very important that you record how late they are, and that they can see the clock to verify their finish time. The best way to do this is to write the time on their card e.g. 8:01:27
  Note - there is no need to record the times if the Power Walkers finish before 8 o’clock.

 

After the Event

  Give the control cards to the Series Co-ordinator - or to the person delegated by him.
  The event takings should be given to the nominated officer of the club organising the event.
  The equipment used should be returned to the club nominee.

 

To provide feedback on this Web Page

If you would like to make an suggestions about the items listed in the above guidelines, please contact John Sheahan on 9889 2492 or send email to Geoff Hudson on hudson@bigpond.net.au

 

Above all - enjoy the challenge!